Software engineer with experience across enterprise Salesforce and cloud data pipelines. I architect systems, lead feature teams, and work directly with customers and business teams.

Software Engineer Dec 2022 – Present
Zinc Partners LLC
  • Lead engineering teams and worked directly with customers to scope, architect, and ship on schedule.
  • Delivered a customer onboarding at 100% feature completion in 5 months, against a scope of 20% in 6.
  • Refactored a key operation from 250+ queries (over platform limits) down to 93.
  • Shipped a reporting system that freed 60+ non-billable hours per week.
  • Optimized a core payroll process to 60% of its original query rows and under 9% of heap usage, bringing it within Salesforce limits.
Software Engineer Jun 2022 – Oct 2022
Zotec Partners
  • Improved a Python/AWS data ingestion and transformation pipeline.
Unity Developer Feb 2021 – Jun 2022
Redshift Education, Inc.
  • Worked in a small startup team from storyboarding through development, shipping Spanish-language learning games.
  • Cut memory usage by more than 50% to enable usage of low end classroom hardware.
  • Led a full game engine refactor from a blocking, linear task model to an event-driven architecture.
Unity Developer / Research Assistant Jan 2020 – Feb 2021
Virginia Tech Mind-Body Lab
  • Built and maintained a Unity3D VR application on the Oculus Quest for psychological research experiments.
  • Worked alongside researchers, designers, and clinicians. Trained and ran live experiment sessions as a research assistant.
Bachelor of Science in Computer Science May 2022
Virginia Tech, College of Engineering
NCAA Student-Athlete Virginia Tech Football · Oct 2017 – Jan 2020
Eagle Scout 2016
International Baccalaureate Diploma 2017